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Tanya Greece
Tanya Greece
Senior 2d Artist
Odesa, Ukraine

Summary

Traditional freehand drawing skills, excellent knowledge of photoshop, creating works in semirealistic, photorealistic, casual style, good understanding of human anatomy, perspective and composition, lighting, etc., character concept creation from sketch to finalization, communication, ability to meet deadlines.

Skills

Concept ArtDigital PaintingPaintingCharacter Designdrawing

Software proficiency

Photoshop
Photoshop
Procreate
Procreate

Reel

Experience

  • 2d artist, lead artist at Nordcurrent
    Odesa, UA
    April 2018 - February 2014

    At first, I continued to draw works in this company in a casual style.

    After that, I moved to the Pocket styler project , where I created clothes and accessories. For some time, I took the lead in order to regulate the level of quality of work of other artists on this project, that is, I commented and was a mentor

    Finally transferred to another project that was just beginning to be developed Murder by Choice. On which I worked for several years until today.

    In the course of this project, I made various types of works, such as backgrounds, HO scenes, close-ups, various objects, characters on location, mocaps for advertising banners, and developed character concepts.

    I also developed the first icon of this game for appstore and google play from concept to finalization.

    I believe that made a special impact on the comics in this game, that is, she introduced their style and how they will look in the final form, the level of rendering.

    With such experience, I could already easily mentor Juniors and Midles, whom I helped to blend into the drawing style of this game and reach a certain level of quality.

  • 2d Artist at Blam! Games
    Odesa, UA
    July 2016 - April 2018

    I started as an intern, but quickly joined the team and began to absorb experience from senior colleagues who mentored me.

    While working created art of various styles, from casual isometric to photo-realistic drawings. These were both objects and locations, as well as characters.